My name is Timur Mutsaev and I am a concept artist for entertainment
software and magazines. I'm creating both traditional and digital
concept art with a scope varied from fantasy to sci-fi.
Since 1997 I've worked with major Russian and Ukrainian game
development studios and participated in the creation of a number
of worldwide shipped titles, including Odium(US)/Gorky 17(Europe),
Evil Islands, Hired Team, etc.
This web site is intended to show some of my works to the audience
as well as to potential recruiters. It contains dozens of images
basically split into three different categories: characters,
technics and architecture
- the areas that I mostly worked on. In addition, images that
do not fully correspond to any of the above mentioned categories
are located in miscellaneous
section.
Please feel free to navigate throughout the site and drop me
a line if you have any questions and/or suggestions.
Sincerely yours,
Timur Mutsaev.
|